Jackman Humanities Building, 170 St. George Street, Room 624
Teaching and Research Interests: British Modernism; Literature and Technology; Digital Humanities
B.A. (Western Ontario); M.A., Ph.D. (Toronto
Adam Hammond’s research is in British Modernism, Literature and Technology, and Digital Humanities. His work investigates the dynamic between literature, technology, and politics. It explores the manner in which dialogic or multi-voiced literature “models” democratic modes of thought, particularly in the work of Virginia Woolf. It analyzes the relationship between independent production (small-press publication, DIY recording, indie video games) and the development of experimental artistic styles. In his digital work, he collaborates with computer scientists to develop new literary applications of natural language processing.
“The Double Bind of Validation: Distant Reading and the Digital Humanities' ‘Trough of Disillusionment.’” Literature Compass
“Modeling Modernist Dialogism: Close Reading with Big Data.” Co-authored with Julian Brooke and Graeme Hirst. Reading Modernism with Machines: Digital Humanities and Modernist Literature
, eds. Shawna Ross and James O’Sullivan (Palgrave Macmillan, 2016).
“Equivocal Heaven: Toronto, Paris, and the Divine City in Wyndham Lewis and Sheila Watson.” Translocated Modernisms: Paris and Other Lost Generations
, eds. Emily Ballantyne, Marta Dvorak, and Dean Irvine (University of Ottawa Press, 2016).
“Excellent Internationalists: How Canada Influenced Wyndham Lewis, and How Sheila Watson and Marshall McLuhan Turned Lewis into an Influence.” Counterblasting Canada: Into the Social and Intellectual Vortex of Marshall McLuhan, Sheila Watson and Wilfred Watson
, eds. Gregory Betts, Paul Hjartarson, and Kristine Smitka (University of Alberta Press, 2016): 47–76.
“The Honest and Dishonest Critic: Style and Substance in Mikhail Bakhtin’s ‘Discourse in the Novel’ and Erich Auerbach’s Mimesis.”
Style 45.4 (Winter 2011): 638-653.
Cambridge Critical Concepts: Literature and Technology (Cambridge University Press, 2018). Editor.
A book on videogame developer Superbrothers (Coach House Books, ~2018).